Let us introduce a technology which provides excellent and natural user interface of eBooks reading applications similar to Apple iBooks - Natural Page Curl:
You can license Natural Page Curl technology to use in your Android applications, Android-based tablets or on WebGL website:
- to create the best possible eReading solution
- to associate your company's brand with innovations
- to make efficient advertising compaign and promotion
Features (latest release - v.2.0):
- “True physics”:
- Real-time page position calculation according to user’s gesture direction and velocity
- Page curling using any page place (top corner, center, bottom corner)
- Automatic random page curling on user’s tap
- Soft shadows
- Unique self-designed math model
- Smart code implementation:
- Object-oriented
(straightforward, flexible and easily embeddable code) - Can be easily modified to implement effects like blur or transparency (screenshot1, screenshot2, screenshot3)
- Third-party libs independence
(except Google Android SDK (and NDK), runs on Android 1.5 and later releases) - Modular architecture
(Maven2 modules provide flexible development process and continuous integration) - Unit tests
(High code coverage guarantees code quality) - Device independence
(Android implementation code uses OpenGL ES 2.0) - Tested on devices
(Tested on a wide range of devices, including LG Optimus GT540, Samsung Galaxy Tab, Samsung Galaxy Ace, Samsung Galaxy Gio, HTC Gratia, etc - click the link before to view test snapshots and videos) - Full GPU support
(calculations are done on GPU and are extremely fast on Nvidia Tegra 2/3) - Full WebGL-support
(can be used in WebGL GWT web-applications to run in browser with full hardware support without any additional plugins needed)
Previous release (v. 1.x) is based on OpenGL ES 1.0. See screencast and features overview on YouTube.
Contact us to ask your questions or get information about licensing.
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